
In "M.Y.T.H. Inc. Link," Skeeve, a magician and president of M.Y.T.H. Incorporated, navigates through various dimensions with his quirky team of operatives, encountering strange and hilarious ventures along the way. The story follows Skeeve, Aahz, Tananda, Chumley, Bunny, and others as they tackle cases involving missing inventory, guarding warehouses, and interior decorating for a hotel. The narrative style includes inner dialogues, twists, and turns, providing a mix of fantasy, humor, and adventure.
The book presents a transition in the series, focusing on the adventures of Skeeve's associates within M.Y.T.H. Inc. volumes, while still maintaining the essence of the classic MYTH feel. Readers get to enjoy the story from the viewpoints of Skeeve's team, witnessing their growth and comical mishaps as they face challenges in different dimensions. The plot unfolds with playful elements, character development, and a mix of serious and light-hearted moments, making it an engaging read for fans of the series.
From The Publisher:
As the "Myth Adventures" continue, Skeeve is now reluctant president of the corporation of work-for-hire magicians, that includes a pet dragon and an artistic vampire. Reissue.
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