
Who Would Like This Book:
If you love D&D, RPG games, or poking fun at high fantasy tropes, you'll have a blast with Orconomics. It's a zany adventure jam-packed with clever world-building, laugh-out-loud jokes, and surprisingly heartfelt characters. The story smartly weaves modern financial twists - think guilds, loot futures, and adventurer economics - into a classic sword and sorcery setting. Readers who enjoy Terry Pratchett or Discworld will appreciate its playful skewering of both fantasy and modern capitalism. This is perfect comfort-food reading (or listening - the audiobook has been called fantastic!) for anyone who likes their fantasy witty, satirical, and with a dash of real heart.
Who May Not Like This Book:
If you prefer your fantasy straight-faced, this might be too zany. Some readers found the humor hit-or-miss, with jokes that can get a bit over the top or repetitive. The story occasionally wanders with scenes that don’t feel essential, and if you’re burnt out on D&D or World of Warcraft, you might not find the novelty you’re hoping for. A few readers also struggled to connect deeply with the flawed cast or felt the parody tones sometimes overshadowed the plot.
About:
'Orconomics: A Satire' in the series 'The Dark Profit Saga' by J. Zachary Pike is a humorous fantasy novel that cleverly intertwines economic concepts with classic fantasy adventuring tropes. The story follows a group of adventurers who navigate through a world where heroing has become a professional business, complete with guilds, heroing contracts, and even the trading of hoard futures. The book is described as a mix of satire, sword and sorcery adventure, and social commentary, offering a unique take on the traditional fantasy genre. The writing style captures the essence of a D&D campaign, with witty banter, laugh-out-loud moments, and a charming portrayal of flawed characters navigating through a richly detailed world.
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Sensitive Topics/Content Warnings
Content warnings for the book include themes of addiction, violence, and race-based slurs.
From The Publisher:
Professional heroes kill and loot deadly monsters every day, but Gorm Ingerson's latest quest will be anything but business as usual.The adventuring industry drives the economy of Arth, a world much like our own but with more magic and fewer vowels.
Monsters' hoards are claimed, bought by corporate interests, and sold off to plunder funds long before the Heroes' Guild actually kills the beasts. Of course, that's a terrible arrangement for the Shadowkin; Orcs, Goblins, Kobolds, and their ilk must apply for to become Noncombatant Paper Carriers (or NPCs) to avoid being killed and looted by heroes.When Gorm Ingerson, a Dwarven ex-hero with a checkered past, stands up for an undocumented Goblin, he inadvertently singles himself out for recruitment by a prophet of the mad goddess to undertake a suicidal quest.
But there's more to Gorm's new job than an insane prophecy: powerful corporations and governments have shown an unusual interest in the quest. If his party of eccentric misfits can stop fighting each other long enough to recover the Elven Marbles, Gorm might be able to turn a bad deal into a golden opportunity.
Ratings (21)
Incredible (8) | |
Loved It (7) | |
Liked It (4) | |
Did Not Like (1) | |
Hated It (1) |
Reader Stats (55):
Read It (21) | |
Want To Read (28) | |
Not Interested (6) |
1 comment(s)
A really funny book that reminds me of Terry Pratchett, in a very good way.
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