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Chasing Vermeer

Book 1 in the series:Chasing Vermeer

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Who Would Like This Book:

If you love puzzles, codes, and a good old-fashioned whodunit, "Chasing Vermeer" is a real treat! This mystery weaves together art history, quirky coincidences, and clever clues for readers to unravel alongside two brainy sixth-graders. There's a secret code hidden in the illustrations, fun math connections with pentominoes, and interesting facts about Johannes Vermeer mixed right into the adventure. It's perfect for curious kids (ages 9–13), fans of books like "From the Mixed-Up Files of Mrs. Basil E. Frankweiler," art lovers, and anyone who enjoys stories where thinking outside the box leads to big discoveries.

Who May Not Like This Book:

Some readers found the story a bit slow to start and the heavy reliance on coincidences or intuition over classic clue-hunting to be a letdown. The characters might feel a little too brainy or unrealistic for some, and if you prefer mysteries solved strictly through logic and detective work, this story’s leaps of intuition could frustrate you. Also, if searching for codes in illustrations or solving puzzles as you read isn't your thing, you might get impatient with the extra layers built into the narrative.

A smart, twisty mystery full of codes, art, and quirky coincidences - ideal for young sleuths and puzzle lovers, but less satisfying if you prefer straightforward, logic-driven mysteries.

About:

Three unidentified people get a mysterious letter one night, and soon after strange things start to happen to Petra Andalee and Calder Pillay. Seemingly unrelated events connect, and an invaluable Vermeer painting disappears. Soon after, the two new friends find themselves in the middle of an international art scandal. Petra and Calder befriend one another to track down a missing painting and its thief. Along the way, they both realize they share a love for art, museums, and even M&M's. With the help of a set of a mysterious book about unexplained phenomena, Calder and Petra race against the clock to chase down the painting and catch a thief.

Characters:

The main characters, Calder and Petra, are young and inquisitive individuals whose personalities drive the narrative, though they may come off as somewhat stereotypical.

Writing/Prose:

The writing style is descriptive and engaging, using a third-person narrative that allows for a clear perspective of the unfolding mystery.

Plot/Storyline:

The plot features a mystery about a stolen artwork that unfolds through a series of coincidences connecting the characters and events.

Setting:

The story takes place in an immersive Chicago setting, enhancing the narrative with realistic details about the locale.

Pacing:

The pacing fluctuates between fast-paced action and moments that may feel sluggish, which can affect reader engagement.

Notes:

Chasing Vermeer was written by Blue Balliett and illustrated by Brett Helquist in 2004.
It is a mystery novel aimed at children aged 8 and up.
The story features two main characters, Calder and Petra.
They work together to solve the mystery of a missing Vermeer painting.
Calder uses pentominoes to help solve the case, while Petra has visions that aid their investigation.
The book includes a map of Chicago, allowing readers to follow the characters' journey.
The chapters have titles that match the content, and each begins with 'XXX' to indicate a change in perspective or setting.
The illustrations include hidden frogs and pentomino shapes for readers to discover.
The plot has elements of art history intertwined, focusing on the life and works of Johannes Vermeer.
The theme explores friendship, problem-solving, and thinking outside the box.
The book encourages readers to think critically about coincidences and puzzles.
It's recommended for fans of art and those who enjoy solving mysteries.

From The Publisher:

This bewitching first novel is a puzzle, wrapped in a mystery, disguised as an adventure, and delivered as a work of art.

When a book of unexplainable occurences brings Petra and Calder together, strange things start to happen: Seemingly unrelated events connect; an eccentric old woman seeks their company; an invaluable Vermeer painting disappears. Before they know it, the two find themselves at the center of an international art scandal, where no one is spared from suspicion. As Petra and Calder are drawn clue by clue into a mysterious labyrinth, they must draw on their powers of intuition, their problem solving skills, and their knowledge of Vermeer. Can they decipher a crime that has stumped even the FBI?

2003
279 pages

Ratings (8)

Incredible (1)
Loved It (1)
Liked It (2)
It Was OK (3)
Did Not Like (1)

Reader Stats (21):

Read It (10)
Want To Read (5)
Not Interested (6)

1 comment(s)

It Was OK
1 year

This book was a bit strange. An interesting strange, a creative strange, but still a little out there. The person who wrote this book must've been very creative and open thinking. The characters are interesting, if a bit unrealistic for 6th graders. The mystery wasn't too intense, but it has many different pieces. There's a bit of magic-ish stuff in this book—it's really more of crazy, unbelievable coincidences—but if you don't think too much about it, it's not that weird.

 

About the Author:

Blue Balliett was born and raised in New York City and loved to stop at the Metropolitan Museum of Art or the Frick Museum on her way home from school. She's always loved museums, mysteries, and hearing about things that can't…

 
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